Card is a feature provided to players to enhance their character's ability (attributes increase, additional skill which comes with a card skill slot).
Each character can equip a card deck of 3 types: Offense, Defense and Talent.
- Offense cards enhance the offensive ability of the character such as Middle, 3pt Shots, Dunks and Layups...
- Defense cards enhance the defensive ability of the character such as Rebound, Block, Steal...
- Talent cards enhance the overall ability of the character, can be either offense or defense.
Each card consists of 1 main attribute and 2 random sub attributes. If a character equips a full deck, an extra bonus will be awarded, which can be an additional attribute bonus, all attribute bonus or an additional skill.
Decks[]
The following is a list of card decks available in game.
- Tip: To quickly navigate to the deck you are looking for, press Ctrl+F and type the deck name.
List of sub attributes[]
Offense | Defense | Talent |
---|---|---|
|
|
All Offensive + Defensive Sub Attributes - Alley-Oop Pass: range - Jump Pass: range - Kill Pass: speed - Screen Collision: angle - Screen Collision: range |
Fusion[]
An additional feature of the Card system, Fusion allows obtaining a card by fusing together five cards or Material Cards, the rarity of that card is determined by the average rarity percentage of the fusion materials.
- Tip: It is best to fusion five materials of the same rarity to ensure the chance of obtaining the desired rarity.
Prism++[]
An additional feature of the Card system, Prism++ allows a card to be upgraded one more time, even if it has been fully upgraded. By using Prism Card++ on the desired card, which can only be acquired through events, all attributes of it will be increased by one.