Freestyle2 Wikia
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“My life is all about Rebounding!”
—Center

The Center is one of the eight positions in Freestyle2: Street Basketball.

Play Styles[]

~ The position C usually can only be seen playing these two playstyles

  • Paint Control: Paint Control consists of a C literally doing as the play-style suggests , they abandon all hopes of shooting mids , layups ,3's etc for paint control , this playstyle is usually played with the following skills : Manual Block , Post Push , Sp Box , Back Block , Put Back , Tip In , Power Rebound or/and Chip Out or Tap Pass(For those of you with 10 ping) , Non stop pass and Kill pass to get those fast passes from the paint outwards to the wings or corners ( Power C)

Characters[]

Name Team Height(cm)
Derek Basic 195
Dustin Basic 198
Yifeng Basic 190
Sharon Basic 192
Charlotte Basic 188
Big Joe Buzzer Beater 205
Lyoid Buzzer Beater 215
Gojyo The West 210
Grace Noble 190
Nick Black Lightning 202
Giant-G Team SLAM 205
Rain Ace of Wulin 200
Dr. Isaac Team Prototype 201

Attribute Distribution[]

i
The following section contains play guide from one or more players. Therefore, it is subjective and may not work for everyone.
Total points: 136
Pro players add some stamina too for getting blocks and also speed helps a lot.
Second one is a basic defensive build for power type centers. Added pass stats for pass speed and reduced risk of pass interception.

Post Shot
+0
Middle Shot
+5
3pt Shot
+0
Short Dunk
+0
Long Dunk
+0
Short Layup
+0
Long Layup
+0
Steal
+0
Pass
+0
Tussle
+15
Block
+16
Rebound
+10
Speed
+8
Stamina
+0

Post Shot
+0
Middle Shot
+0
3pt Shot
+0
Short Dunk
+0
Long Dunk
+0
Short Layup
+0
Long Layup
+0
Steal
+0
Pass
+10
Tussle
+15
Block
+15
Rebound
+10
Speed
+1
Stamina
+5

Skills[]

Default Skills[]

Dunk-At-Will I
Dunkatwill Try Dunk instead of Lay-up within Dunk-able range Acquire Dunk at Will
Post Push
Postpush While defending, move your opponent away from the post Acquire Post Push
SP Dunk Successā†‘ III
Spdunk Increases the chance of a successful dunk Short Dunk successā†‘ + 48

Long Dunk Successā†‘ + 48

Post Shot focus III
Postshotfocus When Equipped, Post Shot is less likely to be affected by Defense Post Shot: def. resist.ā†‘ + 48
Dunk Focus III
Dunkfocus When equipped your dunks are harder to defend Short Dunk: def. resist.ā†‘ + 48

Long Dunk: def. resist.ā†‘ +48

Skill Shop[]

Turning Shot III
Turningshot From under the post, perform a turn shot Turning Shot: successā†‘ + 48
LV: 2
P
1000
Hook Shot III
Hookshot Perform a shot from your side avoiding frontal defense Hook Shot: successā†‘ +48
LV: 4
P
2000
Tip In Shot III
Tipin Tip the ball back in after a shot bounces off the rim Tip In Shot: successā†‘ +48
LV: 6
P
3000
Post Up Drive Fake II
Postupdrivefake Change direction twice while Post Up Drive Post Up Drive Fakeā†‘
LV: 8
P
4000
Direct Pass I
Directpass Select which teammate to pass with Q/E Acquired Direct Pass
LV: 10
P
5000
Manual Block III
Manualblock Manually select the direction of your block extending the range Manual Block: rangeā†‘ +48
LV: 12
P
5000
Box Out I
Boxout Push your opponent to bet a better rebound position Acquire Box Out
LV: 12
P
5000
Block Pass III
Blockpass Successfully block the ball towards your teammate Block Pass: successā†‘ +48
LV: 14
P
4000
Putback Dunk III
Putbackdunk Dunk the ball right after it bounces off the rim Putback Dunk: successā†‘ +48
LV: 14
P
4000
Sky Hook Shot III
Skyhook Perform a hook shot with a higher shooting arc and side angle Sky Hook: Shot successā†‘ +48
LV: 16
P
5000
Backwards Two Step II
Backward2step Confuse the opponent with a drive step back drive maneuver while using Post Up Drive Backward Two Step: speedā†‘ +36
LV: 18
P
6000
SP Screen III
Spscreen Increases the width of your screen Screen: collision angleā†‘ +48
LV: 20
P
7000
Manual Layup II
Manuallayup Perform a Layup on your chosen direction Manual Layup: angleā†‘ +36
LV: 22
P
8000
Chip Out II
Chipout Chip the ball out of your opponents reach when you are Rebounding from a disadvantaged Chip Out: rangeā†‘ +36
LV: 24
P
7000
Power Rebound III
Powerrebound Powerful Rebound motion to catch a far-away-ball Power Rebound: rangeā†‘ +48
LV: 24
P
7000
Block&Catch I
Blockcatch Block and catch the ball simultaneously when your opponent makes a shot Block&Catch: successā†‘ +24
LV: 26
P
6000
Dunk Block&Catch I
Dunkblockcatch Take the ball away from your opponent's Dunk! Dunk Block&Catch: successā†‘ +24
LV: 28
P
7000
SP Middle Shot III
Spmiddleshot When Equipped, your success rate for a Middle Shot becomes substantially high Middle Shot successā†‘ +48
LV: 30
P
8000
Power Block I
Powerblock Block the ball with a strong motion to bounce it off the court floor Acquire Power Block
LV: 30
P
8000
Middle Shot Focus I
Middleshotfocus Increases the chance of a successful middle shot Mid.Shot: def. resist.ā†‘ +12
LV: 32
P
9000
Shoot Touch II
Shoottouch Successfully matching the shooting gauge will increase shot success rate and deny defense Shoot Touch: successā†‘ +36
LV: 34
P
10000
Turn Around Fade Away III
Turnaroundfadeaway Perform a Fade Away shot while in a Post Up stance Turn Around Fade Away: successā†‘ +48
LV: 36
P
12000
Kill Pass I
Killpass Allows you to make a quick pass while heavily defended. Kill Pass: speedā†‘ +24
LV: 38
P
15000
Back Block I
Backblock Strongly take away the ball from behind the offense who does Layup or Dunk Acquired Back Block
LV: 40
P
12000
SP Box Out III
Spboxout Increases the speed of your Box out movement Box Out: speedā†‘ +48
LV: 42
P
10000
Post Up Quick Change II
Postupquickchange As soon as you receive a pass during Post Up you can drive in faster Post Up Quick Change: speedā†‘ +36
LV: 42
P
10000
Pick&Move II
Pick&move Move fast when defender and screen crash. (Pick & Slip/Roll/Pop is available.) Pick & Slip/Roll/Pop is available.
LV: 44
P
11000
SP Pass III
Sppass When Equipped, Pass speed increases and you are less likely to be Intercepted Entry Pass Speed +48

Entry Pass Intercept resistance +48

Kick out Pass speed +48

Kick out Pass Intercept resistance +48

LV: 46
P
12000
Non-stop Pass I
Nonstoppass Pass the ball quickly as soon as you receive a pass Acquire Non-stop Pass
LV: 46
P
12000
Tap Pass I
Tappass Pass the ball to the closest teammate for Rebound. Acquired Tap Pass
LV: 48
P
18000
SP 3pt Shot I
Sp3pt Increases the chance of a successful 3pt shot 3pt : successā†‘ +12
LV: 50
P
22000
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