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As of May 11, 2016 , the Toy system has been changed: only one Toy the player equipped will be activated.
Toy is a system provided to players to enhance their character's performance in a match in a random way. Players can acquire Toys, EXP items or Battery items by using Toy Coins.
Each set of Toy consists of an Offense Toy, a Defense Toy, a Talent Toy and a Rare Toy (acquirable if all 3 Toys in the same set are upgraded to level 10).
Toys offer 3 different acquirable attributes or sub attributes and each has different amount to increase.
Toys can be activated in a match depending on the friendship level (better known as activation rate). A Toy's friendship level increases when it is equipped, but other Toys' friendship level in the same set will be decreased. This requires players to switch Toys regularly to maintain their Toys' friendship level or use Battery items to increase.
Each Toy can be upgraded by consuming a Toy Manual or Card to increase Toy's EXP (when using Card, Toy may get additional 1.5 times EXP if the same property of Card is used).
The following is a list of Toy sets available in game. Each set follows the order: Offense, Defense, Talent and Rare. Hover over a toy to view its acquirable attributes.
To see a detailed list of each Toy's attribute and activation rate: see Toy/Details
Basketball
Power-UP
Acquirable attributes
3pt Shot Att.
Middle Shot Att.
Post Shot Att.
Wall-UP
Acquirable attributes
Tussle Att.
Rebound
Block
Speed-UP
Acquirable attributes
Pass
Steal
Running Speed
Enrage
Acquirable attributes
Middle Shot Att.
Rebound
Steal
Baby
Mama's Baby
Acquirable attributes
Long Dunk Att.
Short Dunk Att.
Short Layup Att.
Mild Baby
Acquirable attributes
Stamina
Intercept: success↑
Intercept: range↑
Cute Baby
Acquirable attributes
3pt: success↑
3pt: success (No Mark)↑
3pt: def. resist↑
Devil Baby
Acquirable attributes
Post Shot Att.
Steal
3pt: success↑
Hood
Infantryman
Acquirable attributes
Middle Shot Att.
Long Layup Att.
Stamina
Engineer
Acquirable attributes
Middle Shot Att.
Long Layup Att.
Stamina
Special Forces
Acquirable attributes
3pt Shot Att.
Middle Shot Att.
Post Shot Att.
General
Acquirable attributes
Middle Shot Att.
Long Layup Att.
Post Shot Att.
Zombie
Hood Zombie
Acquirable attributes
3pt Shot Att.
Middle Shot Att.
Post Shot Att.
Stuffed Zombie
Acquirable attributes
Tussle Att.
Rebound
Block
Sporty Zombie
Acquirable attributes
Pass
Steal
Running Speed
Devil Zombie
Acquirable attributes
3pt Shot Att.
Block
Steal
Ice Cream
Mint Chocolate
Acquirable attributes
Running Speed
Long Dunk Att.
Short Dunk Att.
Cookies Cream
Acquirable attributes
Stamina
Tussle Att.
Rebound
Strawberry
Acquirable attributes
Long Dunk Att.
Short Layup Att.
3pt: def resist↑
Chocolate
Acquirable attributes
Long Dunk Att.
Tussle Att.
3pt Shot: def resist↑
Bike
Shooting Star
Acquirable attributes
3pt Shot Att.
Move: speed↑
Stamina: max↑
Viking
Acquirable attributes
Tussle Att.
Face Up: speed↑
Diving Catch: range↑
Tomahawk
Acquirable attributes
Long Layup Att.
Manual Block: rang↑
Stamina: recovery↑
Accelerator
Acquirable attributes
Rebound
Box Out: speed↑
Steal: motion
Gas Mask
Steam Punk
Acquirable attributes
Mid Shot Att.
Mid Shot: def. resist.↑
Long Layup: def. resist.↑
Mohawk Mask
Acquirable attributes
Block
Intercept: success↑
Diving Catch: fail↓
Circular Mask
Acquirable attributes
3pt Shot Att.
Double Clutch: success↑
Post Up Drive: collision resistance↑
Oni Black Mask
Acquirable attributes
Long Dunk: success↑
3pt : success↑
Mid.Shot: success↑
Vending Machine
Candy Machine
Acquirable attributes
Short Dunk: success↑
Mid. Shot: success↑
Long Dunk: success↑
Toy Machine
Acquirable attributes
Diving Catch: success↑
Block Pass: success↑
Intercept: success↑
Choco Machine
Acquirable attributes
Move: collision angle↑
Diving Catch: range↑
Mid. Shot: def. resist↑
Lotto Machine
Acquirable attributes
Stamina: recovery↑
Entry pass: Intercept resist↑
Kick out pass: Intercept resist↑
Kint Doll
Little Doll
Acquirable attributes
3pt: success (No Mark)↑
Long Layup: range↑
Post Up: collision angle↑
Horse Doll
Acquirable attributes
Diving Catch: success↑
Move: speed↑
Face Up: speed↑
Monkey Doll
Acquirable attributes
Box Out: speed↑
Steal: motion↑
Stamina: max↑
Cow Doll
Acquirable attributes
Long Layup: def. resist↑
Screen: collision range↑
Stamina: recovery↑
Clown
Whiteface Clown
Acquirable attributes
3pt: def. resist↑
3pt: success↑
3pt: success (No Mark)↑
Tramp Clown
Acquirable attributes
Box Out: speed↑
Move: speed↑
Face Up: speed↑
Auguste Clown
Acquirable attributes
Mid. Shot: def. resist↑
Mid. Shot: success↑
Double Clutch: success↑
Grotesque Clown
Acquirable attributes
Block Pass: success↑
Post Up Drive: collision resistance↑
Short Dunk Att.
Pirate
Diodon
Acquirable attributes
Double Clutch: success↑
Manual Layup: angle↑
Putback Dunk: success↑
Octopus
Acquirable attributes
Chip Out: range↑
Move: speed↑
Intercept: success↑
Shark
Acquirable attributes
Screen: collision range↑
Alley-oop Pass: range↑
Entry pass: Intercept resist↑
Captain
Acquirable attributes
Double Clutch: success↑
Move: speed↑
Entry pass: Intercept resist↑
Sakun Edition A
Old School
Acquirable attributes
3pt Shot Att.
Middle Shot Att.
Post Shot Att.
Swag
Acquirable attributes
Tussle Att.
Rebound
Block
Party
Acquirable attributes
Pass
Steal
Running Speed
Virus
Acquirable attributes
3pt Shot Att.
Block
Running Speed
Snowman
Bandana
Acquirable attributes
3pt Shot Att.
Middle Shot Att.
Post Shot Att.
Mohican
Acquirable attributes
Tussle Att.
Rebound
Block
Woolhat
Acquirable attributes
Pass
Steal
Running Speed
Super Rudolph
Acquirable attributes
3pt Shot Att.
Block
Running Speed
The Castle
Mustache Castle
Acquirable attributes
Long Dunk: success↑
Shoot Touch: success↑
Manual Layup: angle↑
One-Eyed Castle
Acquirable attributes
Manual Block: range↑
Face Up: speed↑
Diving Catch: range↑
Pink Castle
Acquirable attributes
Box Out: speed↑
Stamina: recovery↑
Away screen move: speed↑
King Castle
Acquirable attributes
Shoot Touch: success↑
Face Up: speed↑
Box Out: speed↑
Lion Dance
Red Lion
Acquirable attributes
3pt Shot: success↑
Middle Shot: success↑
Long Layup: range↑
Blue Lion
Acquirable attributes
Steal: motion↑
Manual Block: range↑
Face Up: speed↑
Yellow Lion
Acquirable attributes
Entry pass: Intercept resist↑
Move: speed↑
Stamina: max↑
Devil Lion
Acquirable attributes
Middle Shot: success↑
Face Up: speed↑
Move: speed↑