Freestyles are special skills which support scoring with unique animations. There are 2 types of Freestyle: Dunk and Jump Shot. Freestyles increase the success rate of dunks and shots or make them harder to defend with the defense resistance rate. However, for a Freestyle to be activated to use, a specific condition for each Freestyle must be fulfilled.
Players can draw Freestyles with Freestyle tickets earned after every 3 matches. 2 Freestyle tickets are required to draw a Freestyle skill. Each Freestyle has 4 levels to acquire, high level Freestyle can be acquired through gathering low levels, the following table describes each level in detail:
Freestyles[]
The following is a list of all Freestyles available in game. Click on a Freestyle to view its details. Notes:
- - Available through events only
- E - Effect freestyle
Dunk[]
Level 1 |
Conditions : Post Shot attempt (4T) | Use1 : Long Dunk: success↑ +8 |
---|---|---|
Level 2 |
Conditions : Post Shot attempt (3T) | Use1 : Long Dunk: success↑ +8 |
Level 3 |
Conditions : Post Shot attempt (3T) | Use1 : Long Dunk: success↑ +16 |
Level 4 |
Conditions : Post Shot attempt (2T) | Use1 : Long Dunk: success↑ +20 Use2 : Long Dunk: speed↑ +10 |
Level 1 |
Conditions : Rebound success (4T) | Use1 : Short Dunk: success↑ +10 |
---|---|---|
Level 2 |
Conditions : Rebound success (3T) | Use1 : Short Dunk: success↑ +10 |
Level 3 |
Conditions : Rebound success (3T) | Use1 : Short Dunk: success↑ +20 |
Level 4 |
Conditions : Rebound success (2T) | Use1 : Short Dunk: success↑ +25 Use2 : Short Dunk: speed↑ +10 |
Level 1 |
Conditions : Middle Shot attempt (4T) | Use1 : Long Dunk: success↑ +8 |
---|---|---|
Level 2 |
Conditions : Middle Shot attempt (3T) | Use1 : Long Dunk: success↑ +8 |
Level 3 |
Conditions : Middle Shot attempt (3T) | Use1 : Long Dunk: success↑ +16 |
Level 4 |
Conditions : Middle Shot attempt (2T) | Use1 : Long Dunk: success↑ +20 Use2 : Long Dunk: speed↑ +10 |
Level 1 |
Conditions : Post Shot succeeded (4T) | Use1 : Short Dunk: def. resist↑ +12 |
---|---|---|
Level 2 |
Conditions : Post Shot succeeded (3T) | Use1 : Short Dunk: def. resist↑ +12 |
Level 3 |
Conditions : Post Shot succeeded (3T) | Use1 : Short Dunk: def. resist↑ +24 |
Level 4 |
Conditions : Post Shot succeeded (2T) | Use1 : Short Dunk: def. resist↑ +30 Use2 : Short Dunk: speed↑ +10 |
Level 1 |
Conditions : Block success (4T) | Use1 : Long Dunk: success↑ +8 |
---|---|---|
Level 2 |
Conditions : Block success (3T) | Use1 : Long Dunk: success↑ +8 |
Level 3 |
Conditions : Block success (3T) | Use1 : Long Dunk: success↑ +16 |
Level 4 |
Conditions : Block success (2T) | Use1 : Long Dunk: success↑ +20 Use2 : Long Dunk: speed↑ +10 |
Level 1 |
Conditions : Screen success (4T) | Use1 : Short Dunk: def. resist↑ +12 |
---|---|---|
Level 2 |
Conditions : Screen success (3T) | Use1 : Short Dunk: def. resist↑ +12 |
Level 3 |
Conditions : Screen success (3T) | Use1 : Short Dunk: def. resist↑ +24 |
Level 4 |
Conditions : Screen success (2T) | Use1 : Short Dunk: def. resist↑ +30 Use2 : Short Dunk: speed↑ +10 |
Level 1 |
Conditions : Drive success (4T) | Use1 : Long Dunk: def. resist↑ +10 |
---|---|---|
Level 2 |
Conditions : Drive success (3T) | Use1 : Long Dunk: def. resist↑ +10 |
Level 3 |
Conditions : Drive success (3T) | Use1 : Long Dunk: def. resist↑ +20 |
Level 4 |
Conditions : Drive success (2T) | Use1 : Long Dunk: def. resist↑ +25 Use2 : Long Dunk: speed↑ +10 |
Level 1 |
Conditions : Middle Shot succeeded (4T) | Use1 : Long Dunk: def. resist↑ +10 |
---|---|---|
Level 2 |
Conditions : Middle Shot succeeded (3T) | Use1 : Long Dunk: def. resist↑ +10 |
Level 3 |
Conditions : Middle Shot succeeded (3T) | Use1 : Long Dunk: def. resist↑ +20 |
Level 4 |
Conditions : Middle Shot succeeded (2T) | Use1 : Long Dunk: def. resist↑ +25 Use2 : Long Dunk: speed↑ +10 |
Level 1 |
Conditions : Middle Shot fail (4T) | Use1 : Long Dunk: success↑ +8 |
---|---|---|
Level 2 |
Conditions : Middle Shot fail (3T) | Use1 : Long Dunk: success↑ +8 |
Level 3 |
Conditions : Middle Shot fail (3T) | Use1 : Long Dunk: success↑ +16 |
Level 4 |
Conditions : Middle Shot fail (2T) | Use1 : Long Dunk: success↑ +20 Use2 : Long Dunk: speed↑ +10 |
Level 1 |
Conditions : Rebound success (4T) | Use1 : Long Dunk: def. resist↑ +10 |
---|---|---|
Level 2 |
Conditions : Rebound success (3T) | Use1 : Long Dunk: def. resist↑ +10 |
Level 3 |
Conditions : Rebound success (3T) | Use1 : Long Dunk: def. resist↑ +20 |
Level 4 |
Conditions : Rebound success (2T) | Use1 : Long Dunk: def. resist↑ +25 Use2 : Long Dunk: speed↑ +10 |
Level 1 |
Conditions : Assist success (4T) | Use1 : Short Dunk: success↑ +10 |
---|---|---|
Level 2 |
Conditions : Assist success (3T) | Use1 : Short Dunk: success↑ +10 |
Level 3 |
Conditions : Assist success (3T) | Use1 : Short Dunk: success↑ +20 |
Level 4 |
Conditions : Assist success (2T) | Use1 : Short Dunk: success↑ +25 Use2 : +10 |
Level 1 |
Conditions : Loose Ball success (4T) | Use1 : Short Dunk: success↑ +10 |
---|---|---|
Level 2 |
Conditions : Loose Ball success (3T) | Use1 : Short Dunk: success↑ +10 |
Level 3 |
Conditions : Loose Ball success (3T) | Use1 : Short Dunk: success↑ +20 |
Level 4 |
Conditions : Loose Ball success (2T) | Use1 : Short Dunk: success↑ +25 Use2 : +10 |
Level 1 |
Conditions : Post Shot attempt (4T) | Use1 : Long Dunk: def. resist.↑ +10 |
---|---|---|
Level 2 |
Conditions : Post Shot attempt (3T) | Use1 : Long Dunk: def. resist.↑ +10 |
Level 3 |
Conditions : Post Shot attempt (3T) | Use1 : Long Dunk: def. resist.↑ +20 |
Level 4 |
Conditions : Post Shot attempt (2T) | Use1 : Long Dunk: def. resist.↑ +25 Use2 : Long Dunk: speed↑ +10 |
Level 1 |
Conditions : 3pt Shot succeeded (4T) | Use1 : Long Dunk: success↑ +8 |
---|---|---|
Level 2 |
Conditions : 3pt Shot succeeded (3T) | Use1 : Long Dunk: success↑ +8 |
Level 3 |
Conditions : 3pt Shot succeeded (3T) | Use1 : Long Dunk: success↑ +16 |
Level 4 |
Conditions : 3pt Shot succeeded (2T) | Use1 : Long Dunk: success↑ +20 Use2 : Long Dunk: speed↑ +10 |
Level 1 |
Conditions : Assist success (4T) | Use1 : Short Dunk: Act. speed↑ +8 |
---|---|---|
Level 2 |
Conditions : Assist success (3T) | Use1 : Short Dunk: Act. speed↑ +8 |
Level 3 |
Conditions : Assist success (3T) | Use1 : Short Dunk: Act. speed↑ +16 |
Level 4 |
Conditions : Assist success (2T) | Use1 : Short Dunk: Act. speed↑ +20 Use2 : Short Dunk: speed↑ +10 |
Level 1 |
Conditions : Assist success (4T) | Use1 : Long Dunk: def. resist.↑ +10 |
---|---|---|
Level 2 |
Conditions : Assist success (3T) | Use1 : Long Dunk: def. resist.↑ +10 |
Level 3 |
Conditions : Assist success (3T) | Use1 : Long Dunk: def. resist.↑ +20 |
Level 4 |
Conditions : Assist success (2T) | Use1 : Long Dunk: def. resist.↑ +25 Use2 : Long Dunk: speed↑ +10 |
Level 1 |
Conditions : Post Shot succeeded (4T) | Use1 : Short Dunk: def. resist.↑ +12 |
---|---|---|
Level 2 |
Conditions : Post Shot succeeded (3T) | Use1 : Short Dunk: def. resist.↑ +12 |
Level 3 |
Conditions : Post Shot succeeded (3T) | Use1 : Short Dunk: def. resist.↑ +24 |
Level 4 |
Conditions : Post Shot succeeded (2T) | Use1 : Short Dunk: def. resist.↑ +30 Use2 : Short Dunk: speed↑ +10 |
Level 1 |
Conditions : Middle Shot attempt (4T) | Use1 : Short Dunk: success↑ +10 |
---|---|---|
Level 2 |
Conditions : Middle Shot attempt (3T) | Use1 : Short Dunk: success↑ +10 |
Level 3 |
Conditions : Middle Shot attempt (3T) | Use1 : Short Dunk: success↑ +20 |
Level 4 |
Conditions : Middle Shot attempt (2T) | Use1 : Short Dunk: success↑ +25 Use2 : ? +10 |
Jump Shot[]
Level 1 |
Conditions : Post Shot attempt (4T) | Use1 : Mid. Shot: def. resist↑ +10 |
---|---|---|
Level 2 |
Conditions : Post Shot attempt (3T) | Use1 : Mid. Shot: def. resist↑ +10 |
Level 3 |
Conditions : Post Shot attempt (3T) | Use1 : Mid. Shot: def. resist↑ +20 |
Level 4 |
Conditions : Post Shot attempt (2T) | Use1 : Mid. Shot: def. resist↑ +25 Use2 : Mid. Shot: speed↑ +10 |
Level 1 |
Conditions : 3pt Shot attempt (4T) | Use1 : 3pt: success (No Mark)↑ +8 |
---|---|---|
Level 2 |
Conditions : 3pt Shot attempt (3T) | Use1 : 3pt: success (No Mark)↑ +8 |
Level 3 |
Conditions : 3pt Shot attempt (3T) | Use1 : 3pt: success (No Mark)↑ +16 |
Level 4 |
Conditions : 3pt Shot attempt (2T) | Use1 : 3pt: success (No Mark)↑ +20 Use2 : 3pt: speed↑ +10 |
Level 1 |
Conditions : Assist success (4T) | Use1 : 3pt: success (No Mark)↑ +8 |
---|---|---|
Level 2 |
Conditions : Assist success (3T) | Use1 : 3pt: success (No Mark)↑ +8 |
Level 3 |
Conditions : Assist success (3T) | Use1 : 3pt: success (No Mark)↑ +16 |
Level 4 |
Conditions : Assist success (2T) | Use1 : 3pt: success (No Mark)↑ +20 Use2 : 3pt: speed↑ +10 |
Level 1 |
Conditions : 3pt Shot attempt (4T) | Use1 : Mid. Shot: def. resist↑ +10 |
---|---|---|
Level 2 |
Conditions : 3pt Shot attempt (3T) | Use1 : Mid. Shot: def. resist↑ +10 |
Level 3 |
Conditions : 3pt Shot attempt (3T) | Use1 : Mid. Shot: def. resist↑ +20 |
Level 4 |
Conditions : 3pt Shot attempt (2T) | Use1 : Mid. Shot: def. resist↑ +25 Use2 : Mid. Shot: speed↑ +10 |
Level 1 |
Conditions : Rebound success (4T) | Use1 : Mid. Shot: success↑ +8 |
---|---|---|
Level 2 |
Conditions : Rebound success (3T) | Use1 : Mid. Shot: success↑ +8 |
Level 3 |
Conditions : Rebound success (3T) | Use1 : Mid. Shot: success↑ +16 |
Level 4 |
Conditions : Rebound success (2T) | Use1 : Mid. Shot: success↑ +20 Use2 : Mid. Shot: speed↑ +10 |
Level 1 |
Conditions : Post Shot attempt (4T) | Use1 : 3pt: def. resist↑ +12 |
---|---|---|
Level 2 |
Conditions : Post Shot attempt (3T) | Use1 : 3pt: def. resist↑ +12 |
Level 3 |
Conditions : Post Shot attempt (3T) | Use1 : 3pt: def. resist↑ +24 |
Level 4 |
Conditions : Post Shot attempt (2T) | Use1 : 3pt: def. resist↑ +30 Use2 : 3pt: speed↑ +10 |
Level 1 |
Conditions : Mid Shot attempt (4T) | Use1 : Mid.Shot: def. resist↑ +10 |
---|---|---|
Level 2 |
Conditions : Mid Shot attempt (3T) | Use1 : Mid.Shot: def. resist↑ +10 |
Level 3 |
Conditions : Mid Shot attempt (3T) | Use1 : Mid.Shot: def. resist↑ +20 |
Level 4 |
Conditions : Mid Shot attempt (2T) | Use1 : Mid.Shot: def. resist↑ +25 Use2 : Mid.Shot: speed↑ +10 |
Level 1 |
Conditions : Post Shot success (4T) | Use1 : Mid.Shot: def. resist↑ +10 |
---|---|---|
Level 2 |
Conditions : Post Shot success (3T) | Use1 : Mid.Shot: def. resist↑ +10 |
Level 3 |
Conditions : Post Shot success (3T) | Use1 : Mid.Shot: def. resist↑ +20 |
Level 4 |
Conditions : Post Shot success (2T) | Use1 : Mid.Shot: def. resist↑ +25 Use2 : Mid.Shot: speed↑ +10 |
Level 1 |
Conditions : Middle Shot success (4T) | Use1 : Mid.Shot: def. resist↑ +10 |
---|---|---|
Level 2 |
Conditions : Middle Shot success (3T) | Use1 : Mid.Shot: def. resist↑ +10 |
Level 3 |
Conditions : Middle Shot success (3T) | Use1 : Mid.Shot: def. resist↑ +20 |
Level 4 |
Conditions : Middle Shot success (2T) | Use1 : Mid.Shot: def. resist↑ +25 Use2 : Mid.Shot: speed↑ +10 |
Level 1 |
Conditions : Assist success (4T) | Use1 : Mid.Shot: def. resist↑ +10 |
---|---|---|
Level 2 |
Conditions : Assist success (3T) | Use1 : Mid.Shot: def. resist↑ +10 |
Level 3 |
Conditions : Assist success (3T) | Use1 : Mid.Shot: def. resist↑ +20 |
Level 4 |
Conditions : Assist success (2T) | Use1 : Mid.Shot: def. resist↑ +25 Use2 : ? +10 |
Level 1 |
Conditions : Assist success (4T) | Use1 : Mid.Shot: success↑ +8 |
---|---|---|
Level 2 |
Conditions : Assist success (3T) | Use1 : Mid.Shot: success↑ +8 |
Level 3 |
Conditions : Assist success (3T) | Use1 : Mid.Shot: success↑ +16 |
Level 4 |
Conditions : Assist success (2T) | Use1 : Mid.Shot: success↑ +20 Use2 : ? +10 |
Level 1 |
Conditions : Middle Shot succeeded (4T) | Use1 : Mid.Shot: def. resist↑ +10 |
---|---|---|
Level 2 |
Conditions : Middle Shot succeeded (3T) | Use1 : Mid.Shot: def. resist↑ +10 |
Level 3 |
Conditions : Middle Shot succeeded (3T) | Use1 : Mid.Shot: def. resist↑ +20 |
Level 4 |
Conditions : Middle Shot succeeded (2T) | Use1 : Mid.Shot: def. resist↑ +25 Use2 : 3pt: speed↑ +10 |